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Palworld isn’t slowing down, hits 19 million players across Steam and Xbox
(www.theverge.com)
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The studio doesn't make games for the good ideas, but to make money. Shocker, I know. But get this; the developers are paying for this parser that determines what kind of product will sell well, based on social media.
The developers have admitted to using something like that to decide what kind of games they'll make.