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[-] chetradley@lemmy.world 31 points 9 months ago

Ok, fine, I collapsed reality on an entire alternate universe ending them in the blink of an eye, but now Rog the barbarian is back to full health!

[-] Susaga@ttrpg.network 14 points 9 months ago

It's actually kind of astonishing that what villains try to do for an entire campaign is done as collateral damage by you using a first level spell slot, and it only heals 6 hitpoints. Meanwhile, Sad Frank drinks two potions and does the same, but without billions of deaths. Score one for Sad Frank.

[-] KoboldCoterie@pawb.social 11 points 9 months ago

You know, this would actually be rad if the DM started using it as a plot point. Extra-dimensional police start hunting the PC for multiverse-level crimes, or some dunamancer in another reality kills an NPC in the PCs' reality to heal one of their friends, and the PCs have to do some dimension-hopping to hunt them down and get them to stop.

[-] burble@lemmy.dbzer0.com 7 points 9 months ago

In pursuit of known dunamancer Rick Sanchez

[-] Mesophar@lemm.ee 7 points 9 months ago

Or, like, just reverse the localized time on the individual that got hurt to a point before they took the damage...

[-] chetradley@lemmy.world 15 points 9 months ago

Ah, that's chronomancy and you do NOT want me messing with time. Not after what will happen next time.

this post was submitted on 05 Feb 2024
362 points (97.1% liked)

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