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submitted 1 year ago* (last edited 1 year ago) by mr_MADAFAKA@lemmy.ml to c/lemmy@lemmy.ml
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[-] erwan@lemmy.ml 5 points 1 year ago

It makes a difference for a game, but it's not really significant for a website.

The server load and resources will have a much bigger impact on performances than geographic proximity.

[-] FlexibleToast@lemmy.world 6 points 1 year ago

And you spread that server load by selecting different servers. While what you're saying is technically true, in a practical sense if everyone picked a more local server that would be one way to achieve what you're saying.

[-] MiddleKnight@discuss.tchncs.de 1 points 1 year ago

No because the population is not even close to being uniformly distributed geographically.

[-] ziggurism@lemmy.world 1 points 1 year ago

you don't need a uniform distribution. if the server distribution mirrors the population distribution (and why wouldn't it?), that will still achieve the desired effect.

this post was submitted on 21 Jul 2023
482 points (98.8% liked)

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