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And have we come full circle to god damn horse armor.

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[-] Carighan@lemmy.world 2 points 9 months ago

Well, I'm of two minds about that.

To a healthy person, the current system is pricier and more aggressive. Things are constantly being shoved in your face, but they're all purchase-only, and 20€/skin is just absurd.

But, I disagree that it's more predatory. To a vulnerable person, the new system doesn't elicit an addictive response, which loot boxes due to their gambling nature do.

[-] Rubanski@lemm.ee 7 points 9 months ago

I think FOMO is quite a strong motivator for a addictive person. At least loot boxes were obtainable via playing the game. I wouldn't say I am an excessive gamer, but I still managed to basically get everything over the span of 6 years playing the game. But now you HAVE to spend money to relieve FOMO pressure. Forcing you to spend money is quite predatory.

[-] GhostMatter@lemmy.ca 5 points 9 months ago* (last edited 9 months ago)

I agree with this. Overwatch 2 is FOMO galore. It stressed me out.

With Overwatch 1, most content came back later, with exceptions for the charity skin and a few small things.

this post was submitted on 15 Feb 2024
623 points (97.8% liked)

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