More that KDM does the job for dealing with the idea of "stuff goes wrong". The games mechanics are built around it. Gear is important, characters are not. Which means stuff can go really bad very fast.
I will not discuss the merits of DnD as that will derail the thread and is rarely fruitful. Let's just say we don't have to agree on that to enjoy and celebrate our hobby.
More that KDM does the job for dealing with the idea of "stuff goes wrong". The games mechanics are built around it. Gear is important, characters are not. Which means stuff can go really bad very fast.
I think DnD does heroic fantasy really well.
I will not discuss the merits of DnD as that will derail the thread and is rarely fruitful. Let's just say we don't have to agree on that to enjoy and celebrate our hobby.