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this post was submitted on 06 Mar 2024
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There's a similar one called 'One Chance', in which you have three days to cure a disease that will otherwise kill everything. Same sorta concept.
This feels like it'd be great for a networked game where what you do gets passed onto other players so eventually someone can finish it. Souls-like or Death Stranding-like multiplayer style. The issue is it'd probably take a lot of effort to make in a way that be interesting and take long enough, and also if it can only be done once then that sucks for making money. I guess it could use procedural elements and make it replayable, but that'd probably remove some of the charm.