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submitted 8 months ago by simple@lemm.ee to c/games@lemmy.world
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[-] Zehzin@lemmy.world 35 points 8 months ago

Who could have foreseen that a $550 peripheral stuck to a $500 console, with no backwards compatibility and bad first party support wouldn't sell well?

[-] helloharu@lemmy.world 6 points 8 months ago

It’s was the lack of backwards compatibility that killed it for me. I’d had niggling considerations of PSVR1 for some time, then PSVR2 was announced and I was all ready to hand over my money. Until it became clear there was no backward compatibility. So I own neither.

[-] szczuroarturo@programming.dev 1 points 8 months ago

Yup. It was similar case to me. Especialy since i had the ocasion to play ps vr 1 and it was dope even if motion controls were a litle janky. And then ps vr2 came and all my hopes and dream were crushed. Honestly until Nintendo decides to ship full vr only console/hybrid i dont expect anyone to provide apropriate support to vr. For all their faults they do support their consoles with games to the death.

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this post was submitted on 18 Mar 2024
115 points (96.7% liked)

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