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this post was submitted on 29 Mar 2024
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Original Doom was not GPU accelerated.
Neither was original Quake. GLQuake was a later update. The original was for DOS using only software rendering.
Yup, and most people played it at something like 10 to 15 fps on hardware of the time. Same with DOOM a couple of years earlier.
With resolution 320x240. And I do not remember how many colors. 256?
Yes with a fixed color palette of mostly shades of brown and green.