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this post was submitted on 29 Mar 2024
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And they can react to in-game state as well
If every action produces logs and the logs are given to every npc along with some flags, suddenly,
Just punched a guard? That goes in the context
Player is rich? That's in the context
Wearing mage clothes? Context
It's a cool way to increase immersion for not much effort without breaking anything in a traditional game