this post was submitted on 30 Mar 2024
17 points (100.0% liked)
Gaming
2492 readers
100 users here now
The Lemmy.zip Gaming Community
For news, discussions and memes!
Community Rules
This community follows the Lemmy.zip Instance rules, with the inclusion of the following rule:
You can see Lemmy.zip's rules by going to our Code of Conduct.
What to Expect in Our Code of Conduct:
- Respectful Communication: We strive for positive, constructive dialogue and encourage all members to engage with one another in a courteous and understanding manner.
- Inclusivity: Embracing diversity is at the core of our community. We welcome members from all walks of life and expect interactions to be conducted without discrimination.
- Privacy: Your privacy is paramount. Please respect the privacy of others just as you expect yours to be treated. Personal information should never be shared without consent.
- Integrity: We believe in the integrity of speech and action. As such, honesty is expected, and deceptive practices are strictly prohibited.
- Collaboration: Whether you're here to learn, teach, or simply engage in discussion, collaboration is key. Support your fellow members and contribute positively to shared learning and growth.
If you enjoy reading legal stuff, you can check it all out at legal.lemmy.zip.
founded 1 year ago
MODERATORS
The used definition is sometimes really broad here. I mean, ok, Dead Space to Callisto Protocol or Titan Quest to Grim Dawn is obvious but Hotline Miami is the Spiritual Successor to Hitman because... you are have to kill people and when you fail you go try again? Very weak. Just being influenced or having a vaguely similar theme shouldn't make it a "successor".
Lol, the last of us as spiritual successor to uncharted. They have some similarities in control and game engine, but hugely different tone, themes and gameplay.
One a heartfelt zombie horror survival, the other a spiritual successor to tomb raider, itself a spiritual successor to Indiana Jones.
This list is not useful.
Yeah, absolutely right. "X is like a new part of Y" must make sense for being a successor. Nobody will say "Last of Us is just like Uncharted IV"!
There was also the second part of that
But yeah some are going to be more blatant than others.
When you look at what influenced a game's development more often than not there will be a long list. Look at Fallout New Vegas for example and how many movie references it has.
But you would not argue that F:NV is the spiritual "successor" to those movies just because they were referenced.
If I didn't know about Hotline Miami and you told me about like: "It's like somebody made a new Hitman game!" I would be completely lost playing the game. Whole different perspective, style, flow. IMO being a "successor" implies more than just similar elements or references.
That said, wtaching out for examples I do not find so many other, that I think are similiarly weak as the Hitman/Hotline one. So it may be the exception in the list.