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submitted 7 months ago by FilthyShrooms@lemmy.world to c/gaming@lemmy.ml
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[-] Madison420@lemmy.world 20 points 7 months ago

The perk is a nod to 1 and 2 where people just exploded into a pile.

[-] Cowbee@lemmy.ml 11 points 7 months ago

It's a nod to Bloody Mess the Trait, which allowed critical-specific overkills to happen even for normal kills.

[-] Madison420@lemmy.world 6 points 7 months ago* (last edited 7 months ago)

Sorta yeah, but critical kill even without the trait would leave and exploded body by chance.

Silly, over the top gore is a core part of Fallout.

That's what I'm replying to, fallout has always been bloody and explosive gore is just part of the base game no traits.

[-] Cowbee@lemmy.ml 5 points 7 months ago

Yes, but the trait Bloody Mess literally was in the first games, it was just translated into a Perk for 3 when they got rid of traits. It isn't a reference to 1 and 2 being gorey, it's a literal named continuation of the Bloody Mess trait in perk form.

[-] Madison420@lemmy.world 2 points 7 months ago

As far as I recall there is no dismemberment on crit without flavor text or special weapon on 3+ unless you had bloody mess, on f1-2 is was a lower chance than with the trait but still possible.

But again my point is that its always been gorey more so if you make the correct choices.

[-] Cowbee@lemmy.ml 4 points 7 months ago

I just think it's a bit silly to say that, it's like saying Stimpaks are a reference to Fallout 1 and 2 having health points, and not a literal carryover from 1 and 2.

[-] Madison420@lemmy.world 1 points 7 months ago

I don't think they're at all the same but you're certainly welcome to your opinion.

this post was submitted on 11 Apr 2024
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