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I love the original patientgamers subreddit so I was stoked to find this community. And because lemmy seems to have a more knowledgeable crowd any topic I posted here had great engagement and discussions, despite the small community. I am too busy to be a mod but maybe I can help by sparking this discussion: what would be needed to keep this sub going?

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[-] EldritchFeminity@lemmy.blahaj.zone 1 points 7 months ago

Mobile games have basically always been like that. It's practically Shovelware: The Industry. They're cheap and quick to make compared to other games and mtx make crazy money, so they're basically the equivalent of those cheap Chinese clothing brands that pop up out of nowhere for a month on Amazon and then change names to something like Zivaldie.

[-] tal@lemmy.today 2 points 7 months ago* (last edited 7 months ago)

I was really disappointed by mobile games on Android when I jumped on that, though some of it is just that the things that I'd call at least halfway decent are also released on other platforms.

I would recommend looking at Shattered Pixel Dungeon, which a roguelike aimed at a touch interface that's open-source, free, and on F-Droid. I'd call it the best open-source Android game that I've played.

The creator even hopped over here to !pixeldungeon@lemmy.world.

this post was submitted on 16 Apr 2024
220 points (97.4% liked)

Patient Gamers

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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

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