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Brackeys is back, and will now make tutorials on Godot
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Haven't really used them but the main thing I've heard is that Godot is a lot simpler to use, especially for 2D games. With Godot you can also use many different languages, while Unity only supports C#. I've heard that Godot's 3D engine isn't as fully fleshed out as Unity's though. I've seen complaints about the lighting engine, for example.