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Unpopular Opinion
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Ok. So if I understand your argument correctly you are saying that the financial success of Genshin et al would prompt other publishers to force the studios they own to implement these monetisation strategies.
And this leads to players like you and me leaving the hobby. (Not that I know what else I would do… but anyways) But who knows… maybe people growing up with this sort of thing is fine with it… which might not then crash the industry but just leaves us with shitty games.
Maybe we are in the minority. Maybe millions won’t leave it and it is just you and me taking up stamp collecting or something.
Other than CDPR… I wouldn’t be very upset if a crash in the industry causes some AAA studios to cease to be. The scenario you sketched with more indie studios rising sounds kinda nice actually.
Nature dislikes a vacuum. If the industry crashes because of overzealous monetisation practices I am sure studios with somewhat more competent executives (like say Larian) would jump on the chance to produce content players want.
Then again… it is not like the rise of reality tv lead to the sudden generation of lots of great tv shows from indie studios. So I guess you have a point.
The TV industry is a great parallel example. Like it or not, TV also needs the large money investors to keep the entire thing afloat. Sure, if the proliferation of ludicrously high streaming service prices continues and causes a contraction in that industry, a lot of actors and writers and production crew could try and get together to make YouTube content, but it would be a similar splitting of everyone into little channels, where none of them actually have enough revenue to really sustain true TV-style production.
I think the "nature abhors a vacuum" principle could work beneficially, in terms of another reset, after a crash. But if we had to restart the console market from scratch, that would be much more difficult now than it was back in the 80s.