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submitted 1 year ago by ono@lemmy.ca to c/gaming@beehaw.org
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[-] PenguinTD@lemmy.ca 4 points 1 year ago

Just spend hours making my first character today and honestly at the end just go with some instinct choice.(not familiar with the 5e rules, haven't played turned based RPG for a long time. I picked a High Elf/Dragonblood(Blue) Sorcerer focused on lightning spells. The last bit where you can allocate stat points I am at lost so I just go with recommended values. (ie. to go from 14->15 requires 2 points, that really throw me off and your main stat is at 16 "maxed"?? I thought 18 is the highest. Don't have time to waste on creating a EA character. )

I want to quickly go around, get familiar with the system so when the game released in a week to start over.

[-] Pietson@beehaw.org 2 points 1 year ago

I haven't touched the game since basically early access started since I decided to spare myself until full release, but that sounds like it's just being faithful to DnD character creation which IMO is a bit of a mess because of legacy systems that are hard to give up. I think just getting rid of ability scores entirely and using only the modifiers would be a lot clearer. Larian isn't really to blame for that if they wanted to use 5E for their game. I suppose it's possible they could be more clear about the way character generation works in 5E.

[-] PenguinTD@lemmy.ca 2 points 1 year ago

yeah, putting some description on the side or in a "?" button would be nice.

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this post was submitted on 27 Jul 2023
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