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submitted 6 months ago* (last edited 6 months ago) by sleepybisexual@beehaw.org to c/gamedev@lemmy.blahaj.zone

Some background info. I have like no experience with programming. I know basic Linux and that's about it. I also want to start game development.

I'd like to learn some skills and the fundamentals so I can eventually move to a slightly bigger project.

From what I've heard I'm between gbstudio, tic 80 and Godot. Where do I start?

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[-] RiderExMachina@lemmy.ml 5 points 6 months ago

The only wrong choice is being indecisive, so you start by picking one and watching YouTube tutorials about it.

[-] sleepybisexual@beehaw.org 4 points 6 months ago

Yea, I'll try start with tic80 with my haha funni riscv machine

[-] Wxnzxn@lemmy.ml 2 points 6 months ago

Nice! Good luck and have fun!

[-] sleepybisexual@beehaw.org 3 points 6 months ago

Uhh.

Is there a tic80 build for riscv?

The standard .deb doesn't work

[-] Wxnzxn@lemmy.ml 2 points 6 months ago

Oh, oops, that is of course sad :/

I'm not aware of there being a special build targeting riscv - maybe some searching around could find someone who did one? Other than that, I guess you could try compiling the source yourself - I guess that could end up being an exercise in itself.

Personally, I started developing in Godot, just fired up a tutorial two months ago and went from there, so unfortunately I am not that familiar with tic80 beyond a very superficial level :/

[-] sleepybisexual@beehaw.org 3 points 5 months ago

I'm starting with tic80 cos this machine looks cool and I wanna use it

this post was submitted on 09 May 2024
6 points (100.0% liked)

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