517
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 13 May 2024
517 points (96.1% liked)
Gaming
19998 readers
117 users here now
Sub for any gaming related content!
Rules:
- 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
- 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy "anti-woke" energy, you probably shouldn't be posting it here.
- 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.
founded 5 years ago
MODERATORS
My gut feeling is that the procedural generation thing in Startfield somehow absorbs some people's need for mods.
Yes, clearing out the exact same building 40 times is much more entertaining than having a different building layout. /s
No, not really. After Starfield released mod scene EXPLODED capital letters, there were hundred new mods every day. However, without proper tools 95% of those mods are very simple reskins and modders got burned out and bored on this fast. Now we are 8 months after release with still no tools and that enthusiasm is largely gone. Part of it will still be back, but the best moment to establish a vibrant mod community has passed.
Minecraft has procedural stuff but still has lots of mods.