How many of you install games outside Steam on your Decks? Do you find the process easy?
I'm a hobbyist game developer myself, and I'm looking into making games especially designed for the Steam Deck. However, for freeware games, the $100 price per title on the Steam store is a bit too steep. I wish there was an easy-to-use alternative store on the Deck, but since that's not the case, I'm wondering if it would make any sense to develop games for the Deck and publish them, for example, on Itch.io.
(As a proof of concept, I created this step-by-step guide for a hacky Steam Deck version of my old game, Soccer Physics. I think it still applies, even though it's a year-old build/guide: https://www.ottoojala.com/soccerphysicssteamdeck/ )
Yes, though it's increasingly rare because most game developers would rather just integrate with Steam than setup their own account and payment systems ... and I can hardly blame them.
A prime example is Andrew Gower's new game. The dude started Jagex and RuneScape he surely could make a new account system, billing system, etc for Brighter Shores ... he has all the experience necessary at a scale few developers have the experience with. He's just opting not to and it's surely because Steam's offering in terms of game promotion and ease of access is unparalleled.