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submitted 1 year ago by Port8080@feddit.de to c/gaming@beehaw.org

Hi there, I want to share some thoughts and want to hear your opinions on it.

Recently, AI developments are booming also in the sense of game development. E.g. NVIDIA ACE which would bring the possibility of NPCs which run an AI model to communicate with players. Also, there are developments on an alternative to ray tracing where lighting, shadows and reflections are generated using AI which would need less performance and has similar visual aesthetics as ray tracing.

So it seems like raster performance is already at a pretty decent level. And graphic card manufacturers are already putting increasingly AI processors on the graphics card.

In my eyes, the next logical step would be to separate the work of the graphics card, which would be rasterisation and ray tracing, from AI. Resulting in maybe a new kind of PCIe card, an AI accelerator, which would feature a processor optimized for parallel processing and high data throughput.

This would allow developers to run more advanced AI models on the consumer's pc. For compatibility, they could e.g. offer a cloud based subscription system.

So what are your thoughts on this?

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[-] TheTrueLinuxDev@beehaw.org 0 points 1 year ago

Absolutely, I would suggest looking into two separate devices that focuses solely on AI acceleration:

Analog Neural Accelerator

and

Neural Processing Unit

[-] Port8080@feddit.de 1 points 1 year ago

Two very interesting articles. Thank you for that!

Especially the analog processor is a game changer with having the computation directly in memory. Generally, analog computers are a very interesting subject!

this post was submitted on 27 Jun 2023
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