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Anon reflects on e-sports (sh.itjust.works)
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[-] __dev@lemmy.world 2 points 10 months ago

CRTs (apart from some exceptions) did not have a display buffer. The analog display signal is used to directly control the output of each electron gun in the CRT, without any digital processing happening in-between. The computer on the other end however does have display buffers, just like they do now; however eliminating extra buffers (like those used by modern monitors) does reduce latency.

[-] frezik@midwest.social -1 points 10 months ago

Doesn't matter. Having a buffer means either the buffer must be full before drawing, or you get screen tearing. It wasn't like racing the beam.

this post was submitted on 16 Jun 2024
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