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Nintendo Issues Multiple DMCAs On The Modding Site 'GameBanana'
(www.nintendolife.com)
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What IP does Sony hang its hat on? I'm hard pressed to name a uniquely Sony-esque title or franchise. They partner with Square Enix on the reg, but Square is also horrifyingly litigious.
No. There are proven effective ways to monetizing the modding community and exploit them for their free labor. And that's not part of the Nintendo business strategy, possibly because their creative directors' egos can't handle it or possibly because some bean counter thinks it'll hurt profits long term or maybe possibly even because Nintendo has a better-than-average work culture and the staff doesn't like the idea of being undercut at their jobs by hobbyists.
Idk. But I also just don't get the desire to bang your heads against this wall over and over again, on the modder side of the equation. There are other franchises and platforms to mod on. At this point, it feels more like a battle of wills than a rational strategy on either end.
Ratchet and Clank, Uncharted, Killzone, Sackboy, inFamous, God of War, The Last of Us, and if you want to go older, SOCOM, Syphon Filter, Spyro, Sly Cooper, I could go on.
I mean, I get what you're saying, they don't have something as iconic as Mario, but to say you're hard pressed I think is a bit of hyperbole. Sony has had a really well rounded line of exclusives for decades. Sure, some are on PC now, but they're expressly "PlayStation ports" not console ports.
I personally disagree with that attitude. If every consumer went along with that set of ideals, every studio, firm and corporation would be free to jerk us around willy nilly because we'd just move on to the next thing. There are people out there who really don't care about modding Skyrim, they want to mod BOTW.
They've all got their own boutique developers and were simply published by Sony at one point or another (not even exclusively). Insomniac Games seems to be the real owner of the IP for a bunch of them. Hell, most of these are just knock offs of other franchises. Sackboy is a very obvious Mario/Sonic analog that simply never got popular in the same way.
There are definitely some publishers more open to modding than others. Early on, you could accuse Nintendo of being a sleeping giant who failed to give modders warning or opportunity to compromise. But now modders are just trying to hug a very large hedgehog with it's spikes out.