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this post was submitted on 15 Jun 2024
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I am not a fan of the title the article uses. It seems more about Steam abusing their near monopoly in a way that hurts publishers. The overcharging aspect seems more like a byproduct
Except steam doesnt abuse their monopoly.
If they did, Epic wouldn't be allowed to use Fortnite and CCP blood money to bribe games to their shit store.
I mean abuse in the way where they are taking advantage of their position in the market.
There are several online game retailers publishers can utilize and being profitable is always going to be part of their business model. Epic would do it in their own way no matter what Steam did.
Even Humble Bundle isn't perfect. You can read this article for more information but they trialed removing the slider that decides where your money goes in 2021 and even now the Default Donation and Extra to Charity options still only give the charity a small percentage.
It's just an unfortunate reality.
That would be the Windows Store that is taking advantage of things.
Steam, for its faults, is where it is because it is the best application to do what it does.
Yes others exist, and they're all vastly inferior.
I'm not denying that. As a consumer I like a lot of what Steam does. I am a big fan of what they've done for the Linux gaming community for example. I am saying because they are so dominant in the market they can do things like keep their commissions high and push publishers to sign price parity obligations.
I imagine a lot of publishers feel like if they don't have a choice but to list their games on Steam. The alternative would greatly limit their reach.
My initial point was Steam isn't directly overcharging players like the title of the article implies. I feel like the title should have been about the cause and not the effect.
One leads to the other.