405
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 02 Aug 2023
405 points (86.4% liked)
Sync for Lemmy
15088 readers
2 users here now
๐
Welcome to Sync for Lemmy!
Welcome to the official Sync for Lemmy community.
The rules for posting and commenting, besides the rules defined here for lemmy.world, are as follows:
Community Rules
1- No advertising or spam.
All types of advertising and spam are restricted in this community.
Community Credits
Artwork and community banner by: @MargotRobbie@lemmy.world
founded 1 year ago
MODERATORS
These triple a games are expected to be sold in the millions. $20 is about enough for one hour of works in terms of labour. This times expected sales, which are on the thousands at max for Lemmy, and you got what it takes to develop an app like this.
I agree $20 isn't all that much on its own (for a developer it's likely only a third of an hour really) but that's kind of the point. One person's full-time development wage is less than that of 30 people, so why charge just as much just because the audience is much smaller? It seems what you're saying is that Sync isn't currently viable and needs to be over priced (for a comparable product) to survive.
Also, wouldn't Sync be the equivalent of an indie game in this comparison? Why don't those games have to charge more than the AAA games to make up for the smaller customer base?