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submitted 4 months ago by simple@lemm.ee to c/games@lemmy.world
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[-] kippinitreal@lemmy.world 5 points 4 months ago

If I had to guess why it didn't have split screen was the open world. My guess it streaming assets from two different places on a huge map was costly to do twice (memory wise). Atleast when it was designed/launched.

this post was submitted on 01 Jul 2024
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