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Steam Is Run By Fewer Than 80 Staff, Lawsuit Docs Reveal
(insider-gaming.com)
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Maybe in the distant pre-cloud past, when sysadmins were still a thing, you'd expect a bigger staff to be needed to manage a bigger datacenter.
But a few devs who know how to spin up a thing with auto-scaling can accomplish a lot
This is true, but I still find it impressive that Valve has seemingly managed to find 80 all in one spot. My company can barely find one or two