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Many games think my native resolution is wrong
(lemmings.world)
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So it's a layer that says "bro I got this, don't mind that I run this game in the background and let take care of resolution with Hz"?
It's basically a compositor, on top or your main compositor. So games aren't aware of the outer compositor (which will be Gnome or KDE or whatever) and just see a display with whatever dimensions you give to it.
Hmm isn't that inefficient?