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[-] MotoAsh@lemmy.world -5 points 3 months ago* (last edited 3 months ago)

That's my biggest problem with FromSoft games. They are not challenging, they're just slow HP sponges that can one-shot you. That is not challenging, it's just unfair, and frankly boring.

I think the game would be funner even with the simple tweak of making the animations faster. No fighter EVER wins IRL by telegraphing their attacks for three seconds.

[-] Renacles@lemmy.world 10 points 3 months ago

Have you played their previous games? It's only an issue in Elden Ring.

[-] MotoAsh@lemmy.world -4 points 3 months ago

Dark Souls also has slow enemies. Supposedly Sekiro is better in that regard, but meh.

[-] minyakcurry 8 points 3 months ago* (last edited 3 months ago)

Sekiro is much faster paced; it pays to be aggressive after all. The only time I felt like having to delay my reaction time was with the snake eyes with her weird grab iirc.

I didn't like elden ring much, combat felt more plodding and frustrating to me (and I plat "difficult" games: HK, sekiro, STS).

Coming from someone who shares your frustration with morgott or morgit or the 3 other copy-paste boss's stick that hovers in the air for 5 business days...

Play sekiro

[-] Renacles@lemmy.world 7 points 3 months ago

Slow and delayed is not the same thing, Dark Souls enemies won't wait 3 seconds mid attack to throw you off.

[-] tfw_no_toiletpaper@lemmy.world 7 points 3 months ago

Vigor check missed

this post was submitted on 03 Aug 2024
410 points (95.2% liked)

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