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this post was submitted on 21 Aug 2024
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I'm not aware of any protocol limitations there, it's just that monitors don't bother to support refresh rates that low.
Experience at low frame rates will be choppy anyways, if it's a fixed low framerate you can use LFC without quality degradation (say for movies) and if it's a variable low framerate (where LFC causes jitter)... you should be lowering your graphics settings to get better fps. Why spend extra engineering and hardware on a capability that won't ever result in a good experience anyway?
...has it really come to this? From laughing at console people for their "cinematic FPS" to nvidia fanboys saying "my monitor supports lower framerates than yours"? Aren't we supposed to brag about our displays (pointlessly) reaching haptic fps? (that's be 1kHz btw).
Higher end phones have the capability to gear down to 1hz to save power on static representation. Would be nice to see that on notebook eDP and hell, even with dekstop monitors too.