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Deadlock on Steam
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Alpha is about what I would expect at this stage. They'll probably be experimenting with game mechanics for a while yet, and they state right up front that much of the art is temporary.
Has anything stood out for you so far as particularly interesting or fun?
Honestly at this moment it's the style they are going for. It's difficult to describe, it's kind of old timey tech noir. The base gameplay feels very similar to SMITE.