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[-] magic_lobster_party@fedia.io 7 points 2 weeks ago

In 99% of the cases, inheritance can easily be replaced with composition and/or interfaces. Abstract classes tend to cause hard dependencies that are tough to work with.

I’m not sure why you would use abstract classes without data. Just use interfaces.

[-] void_star@lemmy.world 3 points 2 weeks ago

Perhaps we have a terminology mismatch, I tend to use abstract class and interface interchangeably. I’m not sure it’s possible to define a class interface in c++ without using inheritance, what kind of interface are you referring to that doesn’t use inheritance?

[-] jorp@lemmy.world 1 points 2 weeks ago* (last edited 2 weeks ago)

I don't think it's what the person you're replying to meant, but template metaprogramming in modern c++ allows the use of "duck typing" aka "static polymorphism" where you can code against an interface without requiring inheritance.

[-] void_star@lemmy.world 2 points 2 weeks ago

Typically this is done with CRTP which does require inheritance. But I agree, you can do some meta programming or use concepts which can enforce interfaces in a different way. But back to the original comment that interfaces via inheritance are objectively bad, I don’t think there’s any consensus that this is true. And pure virtual interfaces and CRTP are both common use cases of inheritance in modern C++ codebases and are generally considered good design patterns.

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this post was submitted on 02 Sep 2024
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