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Overworked and Underpaid, VFX Workers Vote to Unionize at Marvel
(www.vulture.com)
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I'm a VFX artist who's been waiting for the tides to turn on this for well over a decade.
It's difficult, highly skilled work, the hours are terrible, there's zero job security, and artists often don't even get their names in the credits. Marvel is one of the most notorious clients out there for last-second changes, unreasonable asks, and a lack of clear and consistent direction.
This push was a long time coming and I hope other studios follow suit. The IATSE has been trying for as long as I can remember and I'm really excited they finally made an inroad.