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Despite tech-savvy reputation, Gen Z falls behind in keyboard typing skills
(www.techspot.com)
This is a most excellent place for technology news and articles.
Still my favorite example of gamification: take a useful task and make it so fun that people will gladly devote hours and hours of their time to it.
I didn't know I was learning a life skill at the time. I was having such a good time playing and wanted to get better and better. I guess this sorta holds true for any sport.
My girlfriend (wife now) at the time also played with me using two keyboards. She types over 120wpm.
The House of the Dead 2 was a really popular arcade game at the time, so adapting the preexisting game into an at-home typing trainer was actually genius innovation.