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this post was submitted on 13 Sep 2024
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Lol this is an article about how shit optimization has been for the last several AAA game releases. Even quite capable desktops often have performance issues with the mentioned games, because the PC ports weren't optimized enough and/or tested on a wide enough range of hardware. It's a real shame, many of them don't even look significantly better than the last generation or two. It's just graphical bloat as devs get lazier and lazier the beefier the GPUs get.
I agree, however I think the main cause is studios/publishers just deciding where to allocate the time. Devs are just the ones implementing these shitty decisions.