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DirectX 11 vs Vulkan: which is best for Baldur's Gate 3?
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I've been using Vulkan in Linux with an AMD card. Seems mostly fine except the occasional black boxes during cut scenes (about 15% of the edge of the screen). I haven't tried DX11 yet.
I'm on Linux with AMD, but Vulkan is a crashy mess for me. Can't keep the thing running more than a few minutes. It's fine on DX11 (a few stutters here and there, but hasn't crashed).
Dang, I've only had one crash.