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Maximum PC Article from 2008
(media.tech.lgbt)
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The Wii was overhyped though. Most players never bought any other game than Wii sports. I had an unlocked Wii and played all the good titles, and there are not more than ~10 of them. Most Wii games (looking at you, NFS) felt like half-baked mobile ports.
And the Wii U sales showed that. Yeah, the Wii sold to tons of casuals, but hardly any of them upgraded, even though the Wii U was a much more capable system.
The most frequent question I hear to this day when talking with former Wii owners is "What's the benefit of the Wii U and why would I need to upgrade?" That's a question I have never heard in relation to any other game console. Or have you ever heard the sentence "What's so special about a PS3 if I already have a PS2? Why would I need to upgrade?"
And this setup the Wii U to be such a huge commercial flop that Nintendo effectively cancelled their stationary game console line.
I would say it was seriously overhyped, similarly to the Netbooks. It was a fad, it was cool, boatloads of non-techy-people bought them, and none of them bought the successor so it all died quickly.
For the rest I agree though.
God, GoldenEye online was so amazing though for a long time. Only reason I got a Wii.
The Wii had a ton of great games outside of the Nintendo specific ones. The Conduit 1 and 2, Golden Eye, tons of fighting games, it gave us No More Heroes. The Force Unleashed somewhat had the best edition on the Wii (this is mostly subjective but it's a strong consensus that the Wii's version held up). Its main appeal to other consoles I think was how diverse the games could try to be - silly games like Boom Blox and De Blob, and niche ones like Endless Ocean for all the marine biologist kids.
Granted, I grew up with some of these games and I'm not trying to say that the Wii's extensive library is all stellar. But there are many gems amongst it. The Wii's popularity drew a lot of attention to games that would just be scrolled past as shovelware on other online stores (Xbox Live mostly). Few of these were outside of the Xbox Arcade or whatever it was, but on the Wii they would be digital and sometimes have physical editions. Also because of how wide its demographic, it had a few surprisingly decent Barbie-esque and Horse care games. I mean, it had so many games made for it that only just stopped getting games in 2020.
The Wii U was an attempt to bridge the gap between the success of their portable line, the DS, and the Wii. Growing up all any kind ever wanted was getting their consoles connected. But then when the Wii U finally came out and was marketed, its main selling point was that you could play your game on the tablet while someone else was using the family TV. I mean really, it was exactly what every 10-14 year old into Nintendo was talking about up until Nintendo actually made it.
Part of it was marketing, I remember a lot of people being surprised that the gamepad wasn't what was being sold, but a whole console with it.
It's crazy that it failed honestly but at the same time it's totally understandable. You can't try to be both a home console and a "portable one" when what's portable is connected to the Wii 2. It was the genetic imprint that wanted to be everything the Switch became.