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how is final fantasy XVI
(programming.dev)
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I feel like the themes of slavery were so poorly handled that it shouldn't have even been a plot point. The game would've been the same without them or with them; as they didn't handle it with much nuance and doubtfully had the writing chops to do so. While the Boss Battles with summons are spectacles, they can get really dull the more you fight bosses. I would say it's a mix of infantile oppressive fantasy to occasional brilliant scenes that made me question why this game was overall so-so. Those strong moments of writing never stuck around long enough to make a greater impact; it made me feel like two people were responsible for the writing of this game, and the worse writer won more often.
I wouldn't say it's the worst Final Fantasy as the FF 13 trilogy still exists, however, FF16 is a middling entry in the series.
As someone who adores the thirteen trilogy so much that I play through all three games several times a year and model my wardrobe and aesthetic off of it, I can respect there would be people that absolutely hate the game, but it hurts a bit inside.
Hmm...I just think the direction they took with Lightning and the other characters wasn't ideal and the moment to moment gameplay was not the best; I said nothing about outright hate for the game. Furthermore, I only feel disdain for real things that could actually cause harm to the world.