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how is final fantasy XVI
(programming.dev)
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Yea it’s kinda ass.
A 3070FE with no CPU bottleneck should not chug this game at 40fps on low settings with “ultra performance” DLSS at 3440x1440. Do better, devs.
Besides that, your complaints are 100% on point. As someone who had 2700 hours in FF14 before quitting, it’s clear they overclocked the engine to its limits and simply patched together whatever they could.
I called it as soon as they gave the FF16 project to Yoshi-P. He did the best he could with the tools he was given, and the only tool he knows is FF14.
We expect this man to produce a stellar mainline FF game while actively being the producer of the best MMO on the market while trying to finish multiple industry-leading expansions?
Square Enix is yet another example of corporate suicide by deliberate mismanagement. Let Yoko Taro loose, you cowards. Give him FF17 so we can go down in a blaze of glory.