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submitted 1 month ago* (last edited 1 month ago) by ampersandrew@lemmy.world to c/games@lemmy.world

$200M before the Sony acquisition and $200M after. It's a little hard to believe. The story seems to only be coming from Colin Moriarty right now, but I trust Jordan Middler to consider it at least reasonably plausible if he wrote it up for VGC.

UPDATE: Sources not corroborating $400M number.

https://80.lv/articles/multiple-sources-dispute-concord-s-usd400-million-budget/

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[-] ImplyingImplications@lemmy.ca 20 points 1 month ago
[-] ampersandrew@lemmy.world 29 points 1 month ago

I could take one look at those models and animations and tell you it wasn't cheap. Then probably a lot of money went into those CG cut-scenes that were intended to be rolled out weekly.

[-] lunarul@lemmy.world 15 points 1 month ago

Just heard the story. Apparently it cost 200m by the point they presented the alpha and it was absolute crap. So Sony put another 200m into outsourcing the work asap to fix it.

[-] DragonTypeWyvern@midwest.social 7 points 1 month ago

Salaries and servers.

this post was submitted on 20 Sep 2024
201 points (99.0% liked)

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