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submitted 8 months ago by mesamunefire@lemmy.world to c/games@lemmy.world
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[-] ampersandrew@lemmy.world 87 points 8 months ago

Despite the best efforts of major publishers including Activision, Electronic Arts, Rockstar, Bethesda, and others, not to mention the far better deal offered to developers by Epic, Steam is more dominant than ever—and in the end, they all came crawlin' back.

They're all crawling back because they did not give it their best effort. They just wanted the full 100% of the sale revenue without doing the hard parts. To be fair to EA, for the first few years, it looked like they were actually going to try.

[-] Dudewitbow@lemmy.zip 28 points 8 months ago

its more or less that yes. they saw the money but not the time and effort to get users to use your platform.

and its not like impossible, as long as you can create games people will play and stay at itll work (e.g Riot), but they legit put such little effort in the launchers that it was creating a negative user experience, and never put in the money to make it better.

[-] ryathal@sh.itjust.works 14 points 8 months ago

Yep same thing with all the streaming services, just taking the Netflix money was probably a better move for a lot of these services.

[-] ampersandrew@lemmy.world 8 points 8 months ago

Eh, it's so easy to hop between streaming services that I don't have the same hangup there. You subscribe for a month, watch what you want to watch, cancel, and then go to the next one. You can always resubscribe later. When you buy a game on a given storefront, you're stuck with their feature set forever.

[-] exu@feditown.com 8 points 8 months ago

As a user there simply was/is no incentive to use other stores when the game is the same price. There has to be a reason for me to buy somewhere else.

this post was submitted on 26 Sep 2024
255 points (98.1% liked)

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