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[-] DarkMetatron@feddit.org 7 points 20 hours ago

Even if they don't use the real old hardware then at least they could have created something that is closer to the original hardware, for example a SNES/NES/N64 console based on FPGA in a recreated original shell. Anything but a stupid emulator running on a Windows PC.

[-] lengau@midwest.social 2 points 20 hours ago

An FPGA seems like a lot of effort, but an SNES emulator running on a Raspberry Pi seems like it may have been a better option IMO.

[-] DarkMetatron@feddit.org 1 points 13 hours ago

I am sure that Nintendo is using FPGA for internal R&D, so they have people capable of writing cores for FPGA. Add to that the fact that Nintendo has all the schematics and detailed information about the original hardware and designs.

Yes, a FPGA would have been work, but not lots of work for them. And we are speaking of 8 and 16 bit hardware, that is very small and limited hardware.

Besides that: Windows can run on a Raspberry PI, so maybe the emulator on Windows used by Nintendo is already using that. Who knows?

[-] lengau@midwest.social 1 points 4 hours ago

Making an FPGA for all of this is far more work than pulling an open source emulator and sticking it on a machine...

[-] DarkMetatron@feddit.org 1 points 3 hours ago

Yes, but Nintendo did neither the one nor the other.

[-] lengau@midwest.social 1 points 3 hours ago

This looks a whole lot like it's probably some random emulator they grabbed and full screened?

[-] DarkMetatron@feddit.org 1 points 1 hour ago

Why should they do that? They already have their own SNES emulator with Canoe (used for example on the SNES Classic Mini). It is much more logical to assume that they compiled Canoe to run on Windows for this exhibition.

[-] lengau@midwest.social 1 points 23 minutes ago

I take it you've never ported an application to a different platform running on a different hardware architecture before.

this post was submitted on 15 Oct 2024
768 points (98.0% liked)

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