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submitted 4 months ago by Agent_Karyo@lemmy.world to c/games@lemmy.world
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[-] SupraMario@lemmy.world 26 points 4 months ago

Yep, feature creep is basically this entire dev cycle. Dude just keeps adding more and more and never really finishing anything. I grabbed the game on sale a few years ago, I have maybe 15 hours into it. It's got stuff to do, but not what I would expect from the money and time that's been spent on it.

[-] LouNeko@lemmy.world 10 points 4 months ago

At those time frames it's not just feature creep you have to worry about, but tech- and social creep as well. Think back what games were popular 12 years ago and what hardware we had. That's why usually in longterm, large scale projects you have a technological freeze, where you essentially ignore all progress made outside of your project for the sake of completion, which Star Citizen clearly hasn't done.

this post was submitted on 18 Oct 2024
205 points (96.8% liked)

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