Continuing my recent playthrough of deliberately letting myself get distracted by every vaguely interesting piece of scenery here are 4 interesting spots around night city that never come up in scripted gigs.
Fairly easy to find, a random security gate near the Kiroshi Optics HQ leads to a surprisingly detailed little loading bay.
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Beneath an unassuming overpass lies a whole little village of tyger claws. This area even includes a tyger claw dragon who's appears to be particularly tough, akin to the minibosses often found in criminal activity scanner hustles.
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Just a hop, skip and jump from Dantes Den (literally) how many of us have ever looked down to realise there's a whole housing block sealed in by a wire mesh, based on a light in a bottom floor window it appears to still be inhabited to. (The media outer chest piece can be found on the balcony to the right of the image)
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Just down the hill from the monestary we can find a whole abandoned housing development, as well as a gas pipeline running underneath the highway. Alas the alluring skywalk of mystery has an invisible wall that prevents the player from following it past the black electronic billboards.
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Stuff like this has me coming back every so often, last time i ended up just listening to music and driving around.
Eventually i got curious when i saw a sloped wall leading to a flat roof part, i decided to go up there and check the view...turns out it had a dead assassin with a note saying he had to kill a certain person an a roof opposite...so i went there and found another dead npc, but not fitting the name of the assassin's subject with a note saying he had to pick up the subject's coffee and somehow also went on the roof which the subject was known to do.
That little discovery was such a blast.