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After Era of Bloat, Veteran Video-Game Developers Are Going Smaller
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Yeah, maybe I'm just wrong in general ... The above doesn't look that different from say black ops 6 footage.
I definitely wish for a return to the linear format (or simi linear where there are a few concurrent linear quests going on). I think straight up open world just lends itself to making a lot of walking simulators.
Halo Infinity was one of the most boring games I ever played between the weapons sounding like toys and the spread out objectives with no clear central mission.
I don't think you're necessarily wrong on this. Part of the problem is new IPs are risky, and I'm sure market research is telling the big publishers that you'd better not suddenly downgrade your graphics on an established property. Nintendo's very comfortable in this space because they haven't really gone this route with first party. They've even managed to thread the needle on Mario, Metroid, and Zelda by having both 2D and 3D offerings.
Nintendo is in a very envious spot in general. Hell, I think Nintendo makes some great games, I just wish they wouldn't force me to buy yet another computer solely for the purpose of playing their games. I haven't owned a Mario Kart or Zelda game in years but I'd love to play if I could do so on PC/Linux.