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Now if only they could more clearly communicate when games are playable offline.

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[-] sp3tr4l@lemmy.zip 69 points 6 hours ago* (last edited 6 hours ago)

However, it's only being forced for kernel-level anti-cheat. If it's only client-side or server-side, it's optional, but Valve say "we generally think that any game that makes use of anti-cheat technology would benefit from letting players know".

I will always love Valve for their ability to use corpospeak against corpos.

Your game has anti-cheat?

Wonderful!

I'm sure that always only results in an improved experience for all gamers, lets let them all know!

=D

[-] Joeffect@lemmy.world -1 points 4 hours ago

How does vac play into all of this then ...

[-] sp3tr4l@lemmy.zip 14 points 3 hours ago* (last edited 3 hours ago)

VAC is not kernel level, because surprise you don't actually need kernel level to do anti cheat well.

VAC games would just get the standard AC message banner, not the scary yellow kernel level warning banner.

... I am pretty sure VAC games have indicated on their store page that they use VAC for well over a decade.

[-] graff@lemm.ee 7 points 3 hours ago

It doesn't run at the kernel level?

this post was submitted on 30 Oct 2024
648 points (98.9% liked)

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