[-] thingsiplay@lemmy.ml 11 points 5 hours ago

Microsoft trained people into believing that updates are dangerous.

[-] thingsiplay@lemmy.ml 6 points 5 hours ago

Such an advice can only come from a Windows user...

[-] thingsiplay@lemmy.ml 2 points 11 hours ago

I never had this issue since I use GIMP decades ago. But I know in older GIMP versions (and I mean up to relatively recent versions) loading can take very long if you have ton of fonts. I don't know how long it has been since you tried it out. There was attempts to asynchronously load fonts and other optimizations to make it start up fast. At least for me GIMP starts... let me test it again... in less than a second. Having a fast drive plays definitely a role here too.

And it depends what method you used to install. If it was Snap on Ubuntu in example, well that is on Snap most probably.

[-] thingsiplay@lemmy.ml 7 points 23 hours ago

I use GIMP since 2.8 version, which is ages ago. Used it to edit my photography, to create price tags for my local shop, create web banners, memes... lot of memes, editing pixel graphics, and more.

To be honest it was not a good experience editing photography, especially as it didn't have some standard features like layer effects. And the missing standard features like shape tools and such is also a big deal for me. Also for printing the price tags the color space was a problem too, as it didn't support CMYK. I also wish there was a simple "record and playback macros" functionality, which I saw in Photoshop years ago.

All in all these points and many other are addressed or are being addressed right now. GIMP is still not as good as Photoshop and there are pain points. But it is improving and already has improved ton of a lot.

[-] thingsiplay@lemmy.ml 2 points 23 hours ago

Windows-only,

There are new attempts of patching WINE to make modern Photoshop run on Linux. It's not fully there, but looks promising: https://www.phoronix.com/news/Wine-Staging-11.1

[-] thingsiplay@lemmy.ml 6 points 1 day ago

Or if you want scream like a toddler, then use an appropriate platform like X (apparently we don't call it Twitter anymore).

[-] thingsiplay@lemmy.ml 13 points 1 day ago

Which games do not start as an example? And is it just Steam update or is anything else in play here? If others don't have the problem, then its hardly Steams fault. We simply have no clue about your system...

[-] thingsiplay@lemmy.ml 5 points 1 day ago

Biggest problem is, CSV is not a standardized format like JSON. For very simple cases it could be used as a database like format. But it depends on the parser and that's not ideal.

[-] thingsiplay@lemmy.ml 15 points 2 days ago

JSON is easier to parse, smaller and lighter on resources. And that is important in the web. And if you take into account all the features XML has, plus the entities it gets big, slow and complicated. Most data does not need to be self descriptive document when transferring through web. Fundementally these languages are two different kind of languages: XML is a general markup language to write documents, while JSON is a generalized data structure with support for various data types supported by programming languages.

[-] thingsiplay@lemmy.ml 3 points 2 days ago

I have several hundred hours in Paladins. The game has some unique features, but it suffers from some issues it had. Someday it stopped working on Linux. Also the developers stopped updating and working on the game, as far as I know, so it's effectively dead.

[-] thingsiplay@lemmy.ml 6 points 2 days ago

There it goes... one of the few new games I was interested into... this will surely not work on Linux (or Steam Deck) then.

[-] thingsiplay@lemmy.ml 15 points 2 days ago

I probably won't buy any Nvidia card again too (but never say never). You never want to (yes I contradicted myself right after the previous sentence... sigh) have less competition. I hope Nvidia loses its market leader position and operates head to head with AMD and Intel. BTW this is a similar reasoning as to why I don't want Xbox to go away from console market, regardless of what you or I think about the company.

2

cross-posted from: https://lemmy.ml/post/41662583

On Invidous: https://inv.nadeko.net/watch?v=xybSv9KeD4w


Download individual songs: https://archive.org/details/fight-on-videogame-music-selection

A compilation of some of my favorite stage or character musics from 1v1 fighting games.

TIMESTAMPS

00:00:00 - 1993 Super Street Fighter 2 (Arcade) - 2.06 Ryu’s Theme [CPS-2]
00:01:47 - 1994 King of Fighters 94 (Neo Geo CD) - 03 Hey! (England Stage) (Arranged)
00:05:25 - 1994 Samurai Shodown 2 (Neo Geo CD) - 02 Nakoruru's Theme (Arranged)
00:09:12 - 1995 Battle Arena Toshinden (Playstation) - 18. Sofia
00:12:27 - 1995 Battle Arena Toshinden 2 (Playstation) - 02. Eiji's Theme
00:15:41 - 1995 Far East of Eden Kabuki Klash (Neo Geo CD) - 05 Ziria Theme (Arranged)
00:18:12 - 1996 Killer Instinct 2 (Arcade) - 10. Glacius
00:19:40 - 1996 King of Fighters 96 (Neo Geo CD) - 07. Seoul Road (Kim Team Theme) (Arranged)
00:23:58 - 1996 Soul Blade (Playstation) - Khan Super Session - 09. Moonlight Shadows
00:28:21 - 1996,1998 Virtua Fighter 3tb (Dreamcast) - 11. Open The Deadgate 'Pai On The Roof'
00:30:17 - 1997 Bloody Roar (Playstation) - 15. Rubber Lover (Biotech Lab)
00:33:33 - 1997 Samurai Shodown 4 (Neo Geo CD) - 19 Genjuro Kibagami's Theme (Arranged)
00:35:50 - 1998 Dead or Alive (Playstation) - 11 Superstar (Bass)
00:38:51 - 1998 Guilty Gear (Playstation) - 09 Writhe In Pain (Millia's Theme)
00:42:01 - 1998 Tekken 3 (Playstation) - 04 Lei Wulong
00:45:37 - 1999 Evil Zone (Playstation) - 08. Near by the Death [Lie]
00:48:39 - 1999 Fatal Fury Wild Ambition (Playstation) - 08. Unexplored Village (Mai Shiranui STAGE)
00:50:07 - 1999 King of Fighters 99 (Neo Geo CD) - 02 KD-0079 (Heroes Team) (Arranged)
00:54:13 - 1999 Psychic Force 2012 (Dreamcast) - A1 Burn L
00:57:04 - 1999 Samurai Shodown Warriors Rage (Playstation) - 08 Cherry Blossom Blooming
01:03:21 - 1999 Street Fighter 3 Third Strike - 1.17 You Blow My Mind (Dudley Stage)
01:04:46 - 1999 Super Smash Bros (Nintendo 64) - 1.07 Pupupu Land Stage
01:07:07 - 2000 Dead or Alive 2 (Dreamcast) - 12. TehuTehu (Ayane)
01:10:03 - 2000 Guilty Gear X (Dreamcast) - 4-08. Burly Heart (Potemkin's Theme)
01:13:29 - 2005 Tekken 5 (Playstation 2) - 1.21 The Finalizer
01:15:27 - 2007 Virtua Fighter 5 (Playstation 3) - 1.07 Statues (Akira VF5 Ver.)
01:17:37 - 2008 Guilty Gear XX Accent Core Plus - 08. Suck a Sage (Chipp Zanuff's Theme)
01:20:44 - 2008 Street Fighter 4 - 1.09 Inland Jungle Stage Brazil
01:24:17 - 2011 Ultimate Marvel vs Capcom 3 (Playstation 3) - 3.07 Theme of Akuma ~Gouki - MvC3 Arrange~
01:26:57 - 2012 Skullgirls - 1.14 The Lives We Left Behind (Maplecrest)
01:30:07 - 2012 Tekken Tag Tournament 2 (Playstation 3) - 1.14 Mystic Force (Extravagant Underground)
01:32:55 - 2013 Killer Instinct (XBox One) - Hinnamatoom - Thunder's Theme
01:38:10 - 2017 Fight of Gods (PC) - 09. Lord's Guidance - Moses
01:40:59 - 2018 Dragon Ball FighterZ - 1.11 West City Stage
01:44:13 - 2018 Super Smash Bros Ultimate (Switch) - 11-15 - Cosmo Canyon [FINAL FANTASY VII]
01:48:02 - 2023 Granblue Fantasy Versus Rising - 2-10. Enlightener (Anre's Theme)
01:52:43 - 2023 Mortal Kombat 1 - 05. Cage Mansion - Stage
01:57:31 - 2025 Fatal Fury City of the Wolves - 1-11. Reminiscence (Hotaru Futaba)

Photo by Patricio Nahuelhual: https://www.pexels.com/photo/cassette-tape-on-orange-background-10791747/

1
submitted 1 week ago by thingsiplay@lemmy.ml to c/music@lemmy.ml

On Invidous: https://inv.nadeko.net/watch?v=xybSv9KeD4w


Download individual songs: https://archive.org/details/fight-on-videogame-music-selection

A compilation of some of my favorite stage or character musics from 1v1 fighting games.

TIMESTAMPS

00:00:00 - 1993 Super Street Fighter 2 (Arcade) - 2.06 Ryu’s Theme [CPS-2]
00:01:47 - 1994 King of Fighters 94 (Neo Geo CD) - 03 Hey! (England Stage) (Arranged)
00:05:25 - 1994 Samurai Shodown 2 (Neo Geo CD) - 02 Nakoruru's Theme (Arranged)
00:09:12 - 1995 Battle Arena Toshinden (Playstation) - 18. Sofia
00:12:27 - 1995 Battle Arena Toshinden 2 (Playstation) - 02. Eiji's Theme
00:15:41 - 1995 Far East of Eden Kabuki Klash (Neo Geo CD) - 05 Ziria Theme (Arranged)
00:18:12 - 1996 Killer Instinct 2 (Arcade) - 10. Glacius
00:19:40 - 1996 King of Fighters 96 (Neo Geo CD) - 07. Seoul Road (Kim Team Theme) (Arranged)
00:23:58 - 1996 Soul Blade (Playstation) - Khan Super Session - 09. Moonlight Shadows
00:28:21 - 1996,1998 Virtua Fighter 3tb (Dreamcast) - 11. Open The Deadgate 'Pai On The Roof'
00:30:17 - 1997 Bloody Roar (Playstation) - 15. Rubber Lover (Biotech Lab)
00:33:33 - 1997 Samurai Shodown 4 (Neo Geo CD) - 19 Genjuro Kibagami's Theme (Arranged)
00:35:50 - 1998 Dead or Alive (Playstation) - 11 Superstar (Bass)
00:38:51 - 1998 Guilty Gear (Playstation) - 09 Writhe In Pain (Millia's Theme)
00:42:01 - 1998 Tekken 3 (Playstation) - 04 Lei Wulong
00:45:37 - 1999 Evil Zone (Playstation) - 08. Near by the Death [Lie]
00:48:39 - 1999 Fatal Fury Wild Ambition (Playstation) - 08. Unexplored Village (Mai Shiranui STAGE)
00:50:07 - 1999 King of Fighters 99 (Neo Geo CD) - 02 KD-0079 (Heroes Team) (Arranged)
00:54:13 - 1999 Psychic Force 2012 (Dreamcast) - A1 Burn L
00:57:04 - 1999 Samurai Shodown Warriors Rage (Playstation) - 08 Cherry Blossom Blooming
01:03:21 - 1999 Street Fighter 3 Third Strike - 1.17 You Blow My Mind (Dudley Stage)
01:04:46 - 1999 Super Smash Bros (Nintendo 64) - 1.07 Pupupu Land Stage
01:07:07 - 2000 Dead or Alive 2 (Dreamcast) - 12. TehuTehu (Ayane)
01:10:03 - 2000 Guilty Gear X (Dreamcast) - 4-08. Burly Heart (Potemkin's Theme)
01:13:29 - 2005 Tekken 5 (Playstation 2) - 1.21 The Finalizer
01:15:27 - 2007 Virtua Fighter 5 (Playstation 3) - 1.07 Statues (Akira VF5 Ver.)
01:17:37 - 2008 Guilty Gear XX Accent Core Plus - 08. Suck a Sage (Chipp Zanuff's Theme)
01:20:44 - 2008 Street Fighter 4 - 1.09 Inland Jungle Stage Brazil
01:24:17 - 2011 Ultimate Marvel vs Capcom 3 (Playstation 3) - 3.07 Theme of Akuma ~Gouki - MvC3 Arrange~
01:26:57 - 2012 Skullgirls - 1.14 The Lives We Left Behind (Maplecrest)
01:30:07 - 2012 Tekken Tag Tournament 2 (Playstation 3) - 1.14 Mystic Force (Extravagant Underground)
01:32:55 - 2013 Killer Instinct (XBox One) - Hinnamatoom - Thunder's Theme
01:38:10 - 2017 Fight of Gods (PC) - 09. Lord's Guidance - Moses
01:40:59 - 2018 Dragon Ball FighterZ - 1.11 West City Stage
01:44:13 - 2018 Super Smash Bros Ultimate (Switch) - 11-15 - Cosmo Canyon [FINAL FANTASY VII]
01:48:02 - 2023 Granblue Fantasy Versus Rising - 2-10. Enlightener (Anre's Theme)
01:52:43 - 2023 Mortal Kombat 1 - 05. Cage Mansion - Stage
01:57:31 - 2025 Fatal Fury City of the Wolves - 1-11. Reminiscence (Hotaru Futaba)

Photo by Patricio Nahuelhual: https://www.pexels.com/photo/cassette-tape-on-orange-background-10791747/

103
submitted 2 weeks ago by thingsiplay@lemmy.ml to c/opensource@lemmy.ml

Brodie a Linux YouTuber uploaded a video about a project, I was not aware off: Software Heritage. It is basically for code, what Internet Archive is for websites. If you want watch Brodies video as an introduction: https://inv.nadeko.net/watch?v=MUA9Fu4jNGY or YouTube directly https://youtu.be/MUA9Fu4jNGY


We are building the universal software archive

We collect and preserve software in source code form, because software embodies our technical and scientific knowledge and humanity cannot afford the risk of losing it.

Software is a precious part of our cultural heritage. We curate and make accessible all the software we collect, because only by sharing it we can guarantee its preservation in the very long term.

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thingsiplay

joined 2 weeks ago