My guess would be that in some countries the petition was just not well distributed. People won't sign, if they never heard about it...
Also the title, maybe? I read ot and almost scrolled on, because i thought this would be some incel shit.
My guess would be that in some countries the petition was just not well distributed. People won't sign, if they never heard about it...
Also the title, maybe? I read ot and almost scrolled on, because i thought this would be some incel shit.
Maybe the range of the petition is bit tight? Idk why it's limited exclusively to video games. Maybe a broader approach covering all sorts of (mostly cloud based/authorized) software and firmware of "smart" hardware would reach a larger part of the general public? I also don't see really convincing legal arguments against the usual "we can't afford running game servers forever" arguments of the industry.
Smaller goals means something that everybody can agree on. If you start bloating the petition, then you start adding on shit that might not have universal agreement, and it hurts the whole process.
Nobody has ever asked for servers to run forever. The ask is for them to not have to run forever.
"This initiative calls to require publishers that sell or license videogames to consumers in the European Union (or related features and assets sold for videogames they operate) to leave said videogames in a functional (playable) state.
Specifically, the initiative seeks to prevent the remote disabling of videogames by the publishers, before providing reasonable means to continue functioning of said videogames without the involvement from the side of the publisher.
The initiative does not seek to acquire ownership of said videogames, associated intellectual rights or monetization rights, neither does it expect the publisher to provide resources for the said videogame once they discontinue it while leaving it in a reasonably functional (playable) state."
Right there in black and white, one click away. There is no attempt to force companies to keep servers running, if you have a single player game then it can't remotely destroyed by requiring a server connection that gets taken down without a patch to remove that requirement.
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