This space definitely needs competition
I like Matrix, but I do run into issues, like messages not being decrypted even though I verified my session. The average user is not ready for it. Or rather, it's not ready for the average user
This space definitely needs competition
I like Matrix, but I do run into issues, like messages not being decrypted even though I verified my session. The average user is not ready for it. Or rather, it's not ready for the average user
EVERYTHING is encrypted in peersuite, it's mandatory. I tried to make the UI intuitive and simple, but IDK if I'm great at it.
but IDK if I'm great at it.
Simples is best, hands down. Maybe some tooltips wouldn't go amiss on your demo page?
But as someone else pointed out, a link to the GitHub either in the header or footer of your demo page would be ace too. It was the first thing I looked for this morning seeing your posts and had to come back to the comments to find it 🙈
Keep up the great work, and I shared between our nerd group and they have eyeballs on it. Seems a no brainer for teams collaborating online where we've got used of shitty Slack 🤢 Dicksword whatever.
ninjaedit: if you want some help Android app wise, give us a ping. I have a few bored devs lurking looking for app ideas ;)
I think I'm going to go the route of buildind a PWA first then using bubblewrap to generate an APK. I tried capacitor, but audio/video didn't work, it has meh WebRTC support.
A couple of questions. If I was trying to keep a consistent workspace to build a community around, would it be persistent after the host logs off, and are their tools to protect it from trolls etc who discover it a workspace?
It would not be persistent. You can download a workspace to an encrypted file. I have plans to make a node.js server for workspace permanence.
I have been exploring self-hosted Discord alternatives and had been looking at Rocket Chat, so I am wondering what is the pitch for this versus something like that? I am very early in my exploration, of course.
Rocket chat needs a server, and doesn't e2e encrypt by default are this biggest differences.
Ok, understood. So if you're not online, you pretty much lose messages, or are they cached and the next time the sender is online you get them?
My use case is a kid using a minecraft server and wants to talk to his friends, and we're using mumble now, but they want "discord" and they want things like plugins that allow mgmt from the discord channels, which I would be willing to try to develop, but the model pretty much requires a server to be online.
In general, I'm trying to make a small internet for my kids and their friends to have "normal" internet experiences without being on the wider internet. No youtube, but pinchflat -> jellyfin. No discord, but mumble. No google drive, but nextcloud.
I'm gonna try this when I get time to tinker around since my friend and I are becoming exceedingly weary of Discord for communication. I also hate how bulky and rigid it is in its design.
Edit: Tested it on LAN between my PC and phone; it's easy to get running and works great. Some buttons seem invisible on mobile, like the channels list, so I had a hard time joining the "general" channel upon connecting to the workspace. I want to test it with my friend to see how it works across networks but it seems really promising so far.
What kind of phone? I do testing during development and it works fine on my tablet.
I have a Samsung Galaxy S21 FE 5G. It seems like anything near the bottom of the screen gets cut off and I'm not able to scroll down to see it.
I have a galaxy I test on, what can't you see? Could you take some screenshots?
I just tested it again and now #general shows up right after I join on mobile. I think it's possible that I was having network/browser issues or something at the exact moment I tried it before. :p
I am really into this, it was such a breeze to set up. Are there plans to offer more customization options like custom CSS, an editable configuration file, or something like that? I have a Podman container set up and I'm thinking of creating a volume mount to add some very basic styling but official support would be great.
No current plans, but that would be a great idea! If you just want to edit the CSS, it's all in index.html
Ah, no worries for now. I took out the inline CSS and replaced it with an external file, so I'll work on that.
I made some minor adjustments already, like removing the transform on hover and having the whiteboard to expand to fit its container, so that's nice. Have you thought about implementing draw.io or excalidraw?
Someone mentioned excalidraw on github also. If it would blend into the rest of the UI I wouldn't mind, I'm not in love with the one I made lol. Could you make a PR with your changes on github? So far nobody has contributed any CSS changes, and I know I'm not great at design.
I think implementing a dedicated tool will help polish the experience since draw.io and excalidraw both support drawing diagrams and flow charts and that's great for organizing visual data, making mind maps, and brainstorming.
I will look into making a PR next week but I've barely ever used Git and I'm not a developer so expect it to be kinda crap spaghetti code, lol. My CSS experience begins and ends with user layouts and themes on websites like MySpace and Tumblr, unfortunately, but I like making things look nice.
Does it have voice rooms yet ?
Voice is workspace-wide currently, there's no way to separate off as it stands now
Well hell I may stand this up tonight. My only question is does the voice chat support push-to-talk?
Edit: Ok, gave it a spin. It does not support push-to-talk but being fully browser based I don't think that's a trivial thing to implement anyway.
That said, this is pretty sweet though certainly still rudimentary. I was really looking forward to the screen sharing but my friend on the other end said the quality and framerate were pretty bad. Not sure what flexibility there is as far as adjustable bit rate and framerate with what you're doing but I'll definitely be keeping my eye on this project.
Push to talk is in testing now. WebRTC changes quality automatically based on bandwidth. Its usually really good. It runs at full quality in testing ( i have like 6 devices I hook up and test). If you guys normally have a good connection, try again?
Perhaps talking about bitrate wasn't correct of me. After looking at this again image quality itself is actually pretty good but the framerate is a different story.
To provide context, I used it to share the video game I was playing as my friends that use discord tell me they primarily stick to it for its screen sharing capability which they use when gaming.
I'm not sure how to best test this and provide metrics to you if this is improvable or even something you care about.
To attempt to take the connection factor out of the equation I opened two browser windows and viewed my own screen share from a different username and even then the framerate is not great.
Maybe give https://vdo.ninja/?screenshare=&quality=0 a try? That's also completely WebRTC direct connection based. Saved as a bookmark it's simple to spin up a stream, so the chat decision is disconnected from the streaming.
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