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submitted 4 weeks ago by atomicpoet@lemmy.world to c/games@lemmy.world

It’s silly to compare Switch 2 sales to Steam Deck sales.

The Switch 2 is a locked-down, vertically integrated platform. There are no ROG Switch 2s. No Lenovo Switch 2s. No Switch laptops or tower PCs with discrete GPUs. If you want to play Mario Kart World, your only option is to buy a Switch 2. Period.

Steam Deck, by contrast, isn’t a platform. It’s just one hardware option—one entry point into the sprawling, open ecosystem known as PC gaming.

Every year, around 245 million PCs are shipped globally. If even 20–25% of those are gaming-focused, that’s 49–61 million gaming PCs annually. Steam Deck is a sliver of that. So of course it won’t outsell a console that’s the only gateway to a major IP.

But that’s exactly the point.

PC gaming is too decentralized for any single device to dominate. The last “PC” that did was the Commodore 64, which sold 12.5–17 million units over 12 years because it was a self-contained platform, unlike modern Windows, Mac, or Linux machines.

That the Steam Deck has sold 4 million units despite competing with every other gaming PC in existence is remarkable. It didn’t just sell—it legitimized a category. Handheld PC gaming is now a thing. That’s why Lenovo, ASUS, and MSI have followed. Even Microsoft is getting in, optimizing Windows for handhelds—something they would never have done if the Steam Deck didn't hold their feet to the fire.

So no, Steam Deck didn’t outsell the Switch 2. It didn’t need to.

It won by changing the landscape.

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[-] kandoh@reddthat.com 2 points 4 weeks ago

There is no value in defending a billion dollar company from another billion dollar company. Just accept Nintendo is more popular and live your life ❤️

[-] atomicpoet@lemmy.world 1 points 4 weeks ago

What company do you think I'm defending?

[-] retro@infosec.pub 1 points 3 weeks ago
[-] Luckaneer@lemmy.dbzer0.com 2 points 3 weeks ago

I loved my steam deck, but it was too chunky for me and certainly for my kid.

My compromise is Anbernic type devices. Long battery life, better form factor, lots of ported games too.

[-] haui_lemmy@lemmy.giftedmc.com 1 points 4 weeks ago

Great text. Thanks for writing it. Fully agree.

[-] TheDemonBuer@lemmy.world 1 points 4 weeks ago

I stopped buying consoles and moved pretty much exclusively to Steam because it gives me many more options. Thankfully, I don't think that's changing anytime soon. Consoles are great for some people, but I need more flexibility. I sometimes wish I could (legally) play Nintendo first party games, but it's really not that big of a deal.

[-] EndlessNightmare@reddthat.com 1 points 3 weeks ago

Yep, last console I bought was an XB1. I really only use it for playing 4K discs and for couch co-op.

I don't foresee buying another console unless I have a really good reason to.

[-] KeenFlame@feddit.nu 1 points 4 weeks ago

Playing with a amiga as a kid when I was at friends and got to play Nintendo I always felt like an outsider.. But I didn't realise how lucky I am that it was like that. I was exposed to so many more games, and got to tinker. Got to see many crack intros that was mesmerising to me as a kid. Soon enough I got into coding because of it.. And guess if that was useful later. I'm never going to think buying a walled garden device is ok, sends the wrong message to your kids and hampers their development. Don't take the easy way out.

[-] malle_yeno@pawb.social 1 points 4 weeks ago

No shame to anyone who bought a switch 2. My partner got one during pre-sales and is incredibly happy to have gotten one, and I feel so happy for him that he gets to have some joy in his life with it. I wish you the same joy.

But I just can't get into it. I didn't grow up with nintendo so the properties really don't mean much to me. And now, I just don't think I can swallow paying hundreds of dollars to start, then another hundred dollars to get games that seemingly play the same way as they did in the last release, plus a yearly subscription for online play. You may not see what you purchased the same way, and I'm glad that it's meaningful to you even if I can't find the same meaning in it -- it's good that there exists something for everyone's niche.

I don't see why this needs to be a competition. Are there really people out there who were about to get a steam deck but decided not to in favour of a switch 2? I feel like switch owners are well aware that it's a Nintendo machine and theyre not gonna be playing a lot of their favourite out-of-franchise games on it. That's what they expect and thats what they'll likely get.

[-] Sturgist@lemmy.ca 1 points 3 weeks ago

I DID grow up with Nintendo. The first gaming thing that wasn't a DOS computer with asteroids and commander keen on it was a NES. Then an SNES. Then an N64. A few months after the N64 we got a Sega Genesis, and a PS1.

All that said?

......fuck Nintendo. Switch 1 games play at a higher resolution and better frame rate ON MY PHONE. I refused to buy a switch, and there's no chance in hell I'll get a switch 2. The fact that they say if they "detect" cheating or that your S2 is jailbroken they reserve the right, and built in the ability to, brick your device. Fuck them, get fucked, no fucking chance they're getting a single cent, pence, fucking whatever out of me. Fuck yourselves well and truly to fuck! 👍🖕👍

Rant over 🥰

[-] UnderpantsWeevil@lemmy.world 1 points 4 weeks ago

So no, Steam Deck didn’t outsell the Switch 2. It didn’t need to.

I don't disagree with the sentiment. I would still consider the Steam Deck a "failure" if it couldn't move enough units to justify its production cost, but it looks like they're still churning them out, so... eh, it's not great but its fine.

I would argue that merely comparing generic PC sales to Switch sales also misses the mark. At the very least, you'd focus on unique Steam installs or Active Steam Accounts if you're really interested in counting the success of Steam relative to Nintendo.

Even then, what you're really competing with isn't "SteamDeck sales v. Switch sales". I'd say its "SteamDeck sales per $1 advertising spent v. ..." Given that Nintendo spent around $730M in advertising last year and Valve spent under $100M, it seems that Nintendo has to spend roughly $50/unit to move a Switch relative to Valve coming in closer to $40/unit.

It's very difficult to compare popularity under two wildly divergent marketing strategies.

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this post was submitted on 11 Jun 2025
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