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Stolen from myself 6 months ago at https://lemmyverse.link/lemmy.zip/post/35616522

I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.

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[-] Lushed_Lungfish@lemmy.ca 3 points 1 month ago* (last edited 1 month ago)

I used to just drive around in GTA: Vice City with an appropriate 80s soundtrack.

Edit: drop some recommendations if you're of a mind for "appropriate 80s soundtrack". Note: Crockett's Theme and In The Air Tonight are already locked in the playlist.

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[-] savvywolf@pawb.social 3 points 1 month ago

I grew up with Zelda Ocarina of Time, so now every time I feel like playing it I use a randomiser to put all the items in random locations. It makes every playthrough more unique and interesting.

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[-] ModernRisk@lemmy.dbzer0.com 3 points 1 month ago

Honestly, any “hard game”. I really love hard and challenging games but time isn’t in my favor (work, commuting and other responsibilities). So when I play a hard game (example Silksong) and I’m genuinely stuck, I’ll just use a Trainer or WeMod to get past it and after that stop using it and continue the game normally.

[-] otter@lemmy.dbzer0.com 3 points 1 month ago

Back in the early Sim days (~97?), I lived with a bunch of friends in a duplex and shared one house computer (always on, seeding, etc.) that had a perpetual session running. Any housemate at any time could pop down to check on their Sims, some more than others. Me, though? Not at all.

It took them months to talk me into it, and even then I gave in, exasperated. So, I decided to be the weird house. Started with a second floor on stilts/pillars and made the first floor a hedge garden & statuary promenade with a pool out back. At first, it was funny to see the random burglars have no idea what to do with a front door that opened directly to stairs —and that's only if they found the front door before wandering into the hedge maze. IIRC, they despawn eventually (environmental effect, not actual Sims), but I didn't expect the neighbors to wander over and into that maze...

Quite a while went by before I logged in again to check on my crime family, and it was really only inspired by a few housemates complaining the game was losing their Sims or something. When I looked in on my house, I soon found their Sims... A couple of them had yet to succumb to their neglect, but most died of starvation and/or fire inside the unintentional maze under my house.

Oops 😅🥹

[-] SaraTonin@lemmy.world 2 points 1 month ago

There seems to be one or two Sims channels on YouTube where the people running the channel have little or no interest in playing the game and instead just build and furnish houses/shops.

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[-] dubyakay@lemmy.ca 3 points 1 month ago

Quake / Quake World was really the epitome of "not how it was intended to be played". It introduced zigzag, wallhug and bunny jump through some clever exploitation of game mechanics, and completely changed its game play plus that of future fps games of the time. And people would just come up with stupid maps where you could do fps-parkour. I often did it myself for hours on end, just jumping around a map alone or with friends while chatting or listening to music.

A very short demo of how crazy it could get, speed indicator top right. 320 was the default movement speed.

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[-] sp3ctr4l@lemmy.dbzer0.com 3 points 1 month ago* (last edited 1 month ago)

Well, given that a lot of people in this thread are basically just saying " go sight seeing / abandon storyline and embrace roleplaying "...

I'm gonna go with basically "do anything" in Kenshi.

There is no thing you are supposed to be doing, beyond possibly 'don't die'.

There is no main storyline to follow.

You... just exist.

You can sure find a lot of things to do, places to see, and people to meet, basically quests to undertake... but that is all entirely up to you.

So there is no wrong, or right way to play Kenshi.

The world just kind of... happens to you, and then you react.

Or, maybe you have some notion of what you want to do, and then you try to do, and then the world happens to you during that.

Imagine either a single player MMO, or an immersive sim that focuses on an immerisive world of factions and individuals, which can play out many possible ways, which you can guide and steer those outcomes... but nothing 'has' to happen, there are no threads of prophecy that cannot be severed.

Theoretically, you could kill basically everyone... maybe?

You could build a city, run some kind of farm or mining operation, become a warlord, raise and command an army, wander as a trader or trading caravan, hunt for lore and artefacts, become the strongest warrior, best thief or assassin...

... or be eaten by cannibals or beak things, experience robot racism, be taken captive and forced into literal slavery at a prison camp, have your limbs peeled off, replace them with robot limbs, get incinerated by a misfiring orbital laser platform... or befriend a mentally challenged ... sort of bugmanthing who has been outcast from his hive, but is very endearing...

Or just be friends with a bonedog.

I have actually seen one Japanese youtuber basically just turn their playthrough of Kenshi into a kind of semi-improvised anime.

They'll have 15 to 30 minute episodes and write in some dialogue for their 2 person party, and then have a vocaloid type thing speak it, and they'll do like ren py visual novel framing / blocking, overlaid on top of the game, with more detailed drawn art of the characters.

Unexpected shit happens fairly frequently, and they just roll their characterization along with it, into a semi ad libbed plot/narrative.

That... is a 'way' to play Kenshi.

[-] No_Bark@lemmy.dbzer0.com 3 points 1 month ago

I've never completed the main quest line in any Elder Scrolls game.

The majority of my playtime in Oblivion was spent breaking into NPC houses and stealing their shit. I'd stalk targets based on who had the most valuables in their pockets when I'd see them wandering in the cities. I basically played the game as a stealing simulator, only ever completing the Thieves guild quest line and the Dark Brotherhood line when I wanted to be add some murder to my thieving.

I don't think this is uncommon with the Elder Scrolls games.

[-] dejected_warp_core@lemmy.world 3 points 1 month ago

I'm kind of similar in that I basically always "subclass" as a kleptomaniac.

[-] Nikelui@lemmy.world 2 points 1 month ago

Since when Elder Scrolls games have a main quest? /s

[-] NycterVyvver@lemmy.world 3 points 1 month ago

Money generated from Community Chest/Chance goes to Free Parking and players can buy Jail.

[-] Aeao@lemmy.world 2 points 1 month ago

I’ve never heard of buying jail, but near the end of the game jail is the place to be.

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[-] indomara@lemmy.world 2 points 1 month ago

In osrs there is a PvP mini game "soul wars" that I love playing absolutely incorrectly.

I follow teammates around and rapidly use kits on them to heal them, use weapon specs to stun whoever they're fighting, that kind of thing. I don't usually try to attack anyone.

While osrs does have some healing mechanics and spells, almost no one uses them, which I find really sad.

I'm fact, in soul wars they actually blocked the healing spells from working at all, a fact I learnt only after getting level 94 to cast them.

After all these years, no one had ever tried I guess, I had to have a friend edit the wiki so no one else would be surprised.

Anyway, a friend looked me up and apparently I was pretty high in the high scores for someone who doesn't kill anyone.

[-] HubertManne@piefed.social 2 points 1 month ago

I doubt it. I can say I played a ridiculous amount of blitzball in final fantasy 10. Like I very well may have spent more time playing blitzball than the main game.

[-] Mac@mander.xyz 2 points 1 month ago

Back when i played Hearthstone (briefly) my friend and i woulf pass until the 10th turn and then try to one-shot eachother before the other is able to.

[-] wolfeh@lemmy.blahaj.zone 2 points 1 month ago

Picking up taxi passengers in GTA V is fun. Especially when I drive them off a cliff.

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[-] TechnoCat@piefed.social 2 points 1 month ago

I remember doing the warthog jump an awful lot in Halo: https://www.youtube.com/watch?v=nGQIQljaAc0

[-] 0li0li@lemmy.world 2 points 1 month ago

Any ImmSim games, where I basically try to pull of moves and finish the game with the most unlikely approach for combat.

Also, open world racing games like Carx Street. I just drive around with wheel and VR and drift for fun. I have 200 hours and barely finished the forced tutorial lol

[-] Auster@thebrainbin.org 2 points 1 month ago

Persona 3 FES, rush each block of Tartarus, then hyperfocus on the social sim side of the game for the next in-game month. Rinse and repeat.

Final Fantasy XII, go out of my way to powerlevel, but then mix up multiple powerleveling methods in one. Also spending an excessive amount of time reading the in-game lore and accidentally triggering the eternal delay glitch in the game by trying an unrelated cheese against a superboss.

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[-] BoxOfFeet@lemmy.world 2 points 1 month ago

In Battlezone II single player, there is a custom map called "Moon 2000" that I love. It is a huge, open lunar crater, with a big flat ledge around the outside. It is difficult to get your recycler up onto the ledge, but I will take the time to do it. Then, I build a huge, sprawling base up in a flat corner. Absolutely surrounded with defenses. To the computer, an impenetrable fortress. To me, an experimental playground.

I have an area that I take enemy ships i have sniped the pilots out of, where I perform weapons and explosives testing. I have a whole series of nav points set up where I can go out and hunt for more enemy ships, and I can direct my tugs to come pick them up and take them back to base entirely by keyboard (they are dumb and will get stuck if you send them directly to base). It's not a matter of beating the computer. That could be done easily. It's purely the joy of collecting samples for my research. I have taken my findings, and have deployed them against my brother.

We would typically play X-Mod 3.3. That adds nuclear silos. We, as gentlemen, have an agreement not to use them. Same with APCs. However, naquada bombs were still fair game. Those have a 30 second timer, and give you a notification that shows their exact location so you do have a chance to destroy them. One thing I found that I was only able to use once, was my discovery that the X-Mod probe Droid could have its forcefield replaced with a naquada bomb. So, I made 50. Had to make 50 naquada bombs, too. It took forever. But, finally it was time to attack. The probes are so small and fast, they didn't show up on his radar until it was too late. Their small size and speed helped most slip through his defenses. Suddenly, upwards of 30 naquada bomb notifications flood his screen. I can imagine the confusion then shock he must have felt. The horror that even if he destroyed one per second, it still wouldn't be enough. One was enough to take out his recycler. The bombs went off. Almost all of them. It was a good sized base, with healthy defenses. The bombs detonated in quick succession, leveling it entirely.

That tactic was immediately outlawed. But I discovered other deadly weapon combos to unleash on him. I still have and play the same save game of my test site, decades later. For what was intended to be like, a 30 minute battle against the computer.

[-] bjoern_tantau@swg-empire.de 2 points 1 month ago

The Bongcloud chess story reminded me of the StarCraft 2 player printf. Theoretically it is intended play, but he will start every single game with a cannon rush.

A cannon rush is when you attack your enemy's base with immobile cannons that are actually meant to be used defensively. When the enemy doesn't know that they are being cannon rushed it can be devastating, especially for inexperienced players. But when you halfway know what you're doing and spot it quickly enough it is easy to defend.

But printf plays at a level where he's not likely to encounter inexperienced opponents. And anyone who has any interest in the game is very likely to know who printf is. And he never hides his identity and he always opens with a cannon rush. And he's still super successful with it.

He's played it so often with so many variations he can probably (maybe he does) teach the top players a few things about that strategy. And although it's always the same it's still interesting to watch him play.

[-] Underwaterbob@sh.itjust.works 3 points 1 month ago

This is wild. I watch a ton of professional Starcraft on YouTube and had no idea! I'll look up some matches, tonight.

[-] bjoern_tantau@swg-empire.de 2 points 1 month ago

Look for Pig's King of Cannons series.

[-] Underwaterbob@sh.itjust.works 3 points 1 month ago* (last edited 1 month ago)

I'm five videos deep, now. Thanks! It's weirdly super refreshing to watch something other than Serral bodying everyone.

You ever watch any bot matches? Tens-of-thousands of APM. They're pretty entertaining too.

[-] Coelacanth@feddit.nu 2 points 1 month ago* (last edited 1 month ago)

Another somewhat similar story is WolfeyVCG and Perish Song in competitive Pokémon.

[-] chunkystyles@sopuli.xyz 2 points 1 month ago

I love just driving around doing nothing in Cyberpunk 2077.

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[-] WolfLink@sh.itjust.works 2 points 1 month ago

New Super Mario Bros. (For the Nintendo DS), in the multiplayer battle mode.

There is a multiplayer mode where you fight over collecting stars in 6 different maps, using the main game’s mechanics and powerups.

In one of these maps, there are bullet bill launchers. One of the powerups is a mini mushroom that makes you tiny, and when you are tiny you just harmlessly bounce of enemies when you jump on them instead of killing them. That lets you ride the bullet bill, repeatedly bouncing off it. The multiplayer maps loop, so you do this indefinitely, and every time you get back to the launcher, it will add another bullet to your train.

My brother and I would deliberately avoid collecting stars, and instead try to make the longest bullet train and try to stay in the air as long as possible.

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this post was submitted on 12 Oct 2025
98 points (98.0% liked)

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