It too me wayyyy too long to understand what direction her body was facing.
I am 2 minutes in and still don't understand what kind of position the right leg is in.
Also, is that big red thing, some kind of corpse of a weird enemy monster thingy?
It looks like a reject AI gen, impressive.
Well, it was the 90s, so Rob Liefeld probably consulted. Which would explain the weird body positions and lack of feet.
tachikoma
That is so ridiculously sexist. But in 97, I was a kid... and I remember very well any feliminine figure being sexualized, on magazine covers and such. Tomb Raider, Heavy Metal...
It was a PS1 game though, PS2 released in 2000.
Batou:
:3
Also love that she has this 'Big AsF' gun and he's like 'oh hello, just a pistol for me thanks!' lmao
I had that game! It was tough, but really good. Looked and played great. My dumb ass sold it off at some point, and I regret that.
Still have my copy. But not spun it up in years.
While the artist is just genuinely crap here, the sexy look is actually on brand for the series. Masamune Shiro, the illustrator and writer of the original Ghost in The Shell Manga, was also a pin-up artist and had his own (rather fucked up) hentai mangas. Actual GitS comic issues had pin-up art.

Wishing she sat on my face like that
Bonk
Even the Fuchikoma has a huge ass.
Never knew there was a Ghost in Shell game.
I wonder if you can play it on PC with an emulator using M+KB?
It'll be tough. If I recall correctly, it didn't use the analog controls. You used L1 and R1 to turn, and vertical aiming was done doom style (i.e. the game did it for you).
This is a game that needs a modern remake, and we will never get one. This game is why the fuchikomas disappeared and we see tachikomas now. Legal bullshit.
This is a game that needs a modern remake, and we will never get one. This game is why the fuchikomas disappeared and we see tachikomas now. Legal bullshit.
what what? guess I'm just a casual because I never knew this. what's the difference, and was it like, production company changes or what?
I don't remember the specifics, but the production circumstances of this game are why the mechas changed, and I think someone still owns some of the IP associated with this game. And they're just... sitting on it.
But they changed from the spider bots (fuchikoma) to octopus bots (tachikoma) as a result of the legal drama. Real talk, not much difference aside from what they call them, and the color. And in stand alone complex the octopus bots had a sticky web they shoot. ¯\_(ツ)_/¯
as a result of the legal drama.
sounds like carl macek shit.
Of course you can remap the controlls. I don't think there's an emulator that doesn't have keybinds. I recommend duckstation for ps1 games.
Vimms lair probably has the game info.
Cheers!
Have fun :)
There are multiple. I played the one on an Emulator where you controlle tachikoma and it's a nice short experience (if you use quick saves for the bosses like me)
Batou looks like a raging creep.
I mean, if you lost your dingle in the war you'd be creepy too.
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